Save System - Round 1 - Map
12/12/2025
- The first part of the save system has been implemented. The map now saves, allowing you to continue from where you left off. Item saving is not yet implemented. Selecting New Game will delete all existing progress and generate a new map.
- Enemy AI behavior has been improved, as they will now lose interest when you leave a room, teleport out of a room, die, or fall into a hole.
- Enemies spawned by the Splitter enemy have been resized to improve visibility.
- Attack particles for the Brute enemy have been increased in size to improve visibility.
- Issues with teleporters when the player dies while standing on them have been fixed.
Next update: Items Save
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Get Station Breach
Station Breach
In Station Breach you play as Remi, a technical staff member left behind in a massive station
More posts
- First public display - Devlog0# available on Youtube28 days ago
- Significant graphics improvement50 days ago
- Explosives, flames, new rooms and performanceSep 01, 2025
- Playable state version 1Aug 21, 2025
- Polish, optimizations and preparationsAug 06, 2025
- Polish and visual appealAug 01, 2025
- Let it rain with ROCKETS (and changes)Jul 10, 2025
- Optimizations round 2May 13, 2025
- Optimizations round 1May 09, 2025
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