Station Breach
Devlog
- September 01, 2025 by 3mil1991#explosive, #flame, #optimization, #new rooms, #visibility, #game engine, #secretsUpdate 09/01/2025 - Barrels have been added to the game which will now explode and leave behind a toxic cloud for a few seconds - Poison vents have been updated to be active for a few seconds, with a... Continue reading
- August 21, 2025 by 3mil1991#shooter, #rpg, #guns, #weapons, #armor, #mystery, #explore, #zombie, #robotUpdate 08/21/2025 - One level is available to play from start to finish - All functionalities are fully working - The game is ready for a small exposure - Play and try to visit all rooms - "WASD" to m... Continue reading
- August 06, 2025 by 3mil1991#preparations, #polish, #public exposure, #feedbackUpdate 08/06/2025 - The two initial maps have been polished and the game is being prepared for increased public exposure and feedback (Youtube posting of a gameplay demo) - The rooms within the game a... Continue reading
- August 01, 2025 by 3mil1991#graphics, #effects, #sound effects, #visual effects, #second room, #room, #doors functionality, #doorsUpdate 08/01/2025 - Graphics have been improved - Multiple effects have been added to make the game more immersive (e.g.: rockets smoke, crates smoke, doors smoke, many types of particles now interact... Continue reading
- July 10, 2025 by 3mil1991#graphics, #ability, #quickbar, #bugfixes, #rocketsUpdate 07/10/2025 - New ability has been added (Press Q to launch rockets - and bump up the fun) - Drop rates have been improved - Quick use bar has been added with 6 slots (press the respective numbe... Continue reading
- May 05, 2025 by 3mil1991#communications, #highlights, #sound effects, #balancingUpdate 5/05/2025 - Highlights: multiple highlights have been added into the game (e.g.: player rooted, player poisoned, teleport in the map, etc.) - Balance: the game has been balanced even further (t... Continue reading
- April 17, 2025 by 3mil1991#enemy diversity, #visual effects, #balancing, #funUpdate 4/17/2025 - Enemy diversity has been increased and are stronger - try to reach room 20, Good luck :) - More enemy diversity is planned - A new trap has been added with high damage, small/subtle... Continue reading
- April 11, 2025 by 3mil1991#medkit, #shieldkit, #shop, #resolutionUpdate 4/11/2025 - Shop System implemented - Resolution is detected and game is adjusted - MedKit, ShieldKit, bullets can be stored in inventory if maximum values are reached - Bug fixes... Continue reading
- March 23, 2025 by 3mil1991#weapons, #handguns, #auto-equip, #bugfixesUpdate 3/23/2025 - Weapons added in the game (just hand-guns) - Items are auto-equipped when collected if the respective slot is vacant - Temporary items comparison disabled until a better solution is... Continue reading
- March 17, 2025 by 3mil1991#inventory, #items, #comparison, #game balance3/17/2025 - Multiple items can be equipped now that offer a small variety of properties - Multiple bug fixes and qualify of life changes - Game balancing (to some degree as the game is constantly evol... Continue reading